![]() ![]() Creating short slow-motion loops will be challenging. Loops | Loop have a differently managed speed. The vector pass may not be available.ĮEVEE | Point rendering is not supported by EEVEE (no splashes). You will not be able to render motion blur with rain. Motion Blur | The calculation time for motion blur will grow exponentially as the number of particles increases. It does not produce complex collisions and can’t interact properly with animated objects. You can adjust most of the default values to fit your needs :Īnimation | Settings aren’t physically accurate and only provide good-looking rain. If you have any issues, we will be really happy to help you via Discord or Blender Artists. But keep in mind that depending on your system, the assigned area and the amount of points, the generator may or may not be viewable in real time. This generator is designed to generate a large amount of points with high performance. You can add a rain shader to any material, and the add-on will apply it as an overlay to your existing material.īy default, a shader is assigned to droplets and splashes, allowing you to partially simulate motion blur.Īddon compatible with Blender 3.3 / 3.4 / 3.5 This add-on creates rain using geometry nodes, while the previous version (which was not an add-on) remains available.įor splashes, it uses points that Cycles can render in large quantities. You can easily add rain on any material with our easy-to-use procedural rain shader generator. Two rain distribution methods are available, one for smaller scenes (rain distribution based on the total surface area of the project, more accurate) and the other for larger scenes (rain distribution is calculated per object, faster). ![]() Only surfaces exposed to rain are affected. Create detailed rain scenes with high performances.Ĭontrol density, rainfall heigh, splashes and speed,Ĭollision (splashes are oriented according to the surface.), ![]()
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